A big day today, with many skulls added to the foreground accompanied by loud music and plenty of tea. I’m feeling quite optimistic that I’ll be able to find a few more really solid days of work this week, which should allow me to get pretty close to completing the painting at this rate. I have to repaint one of the skulls which was poorly done, but I’m pretty content with the majority of them.

The colour of the pictures is out because I had my daylight spotlight aimed at the painting when I shot them, so there’s a weird colour battle between the green-hued florescent lighting and the more truthful, but slightly yellow daylight corrected lamp.

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Bone machine

I’m back in the studio and in better shape, but still misfiring now and then. The bone painting machine is going in full force now, filling the lower half of the canvas with crania.

A pigment note – I picked up a tube of Graham Van Dyke Brown for use painting the skulls on the left, forgetting that I’d been using Maimeri Classico. Look at the difference between the two colours! And this is after I’d realized my mistake and mixed in some of the Maimeri to the Graham  to make a gentler transition from one to the other. The Graham is far darker and less warm than the Maimeri, which I greatly prefer to the former. (I’m not complaining about Graham’s paint, by the way – their Van Dyke brown is perfectly fine well ground paint, I just like the warmer tones of the Maimeri as a base coat for these bones).

The shift in colour works out pretty well, as it happens, with these slightly darker skulls situated behind and to the right of the wing, where the shadow would be cast.

It’s good to be back in business, I hope I’ll be able to get a lot of work done in the next few days.

I’m really enjoying the way the skulls appear to be tumbling forward, as if the skeleton is striding through a wave of skulls, breaking about his legs as he carries them forward with him. It’s more dynamic like this with his legs half covered than when he stood upon the skulls, think I’ll keep it.

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Why not just toss the paints into the dumpster and do this in the computer?

That flu has returned with a vengeance, beating me up with a fever, coughing headaches and so forth, so I’ve spent the day at home, with only a brief trip to take my little girl to the dentist. However, yesterday night I ignored the thing and went to the studio to paint, getting another couple of skulls complete. These are merging well with the earlier ones, but obviously I will need to do some colour work to make things right: those skulls that I painted in December got a dash of Ultramarine Blue and some Raw Sienna from when I was figuring out what was to happen with the landscape while these are made with Van Dyke Brown alone (depending on who you believe, Van Dyke Brown is a mixture of Bone Black and an Iron Oxide). I’ve quite content with the decision to make the plain a skull covered expanse, because I think it’s going to look absolutely terrific.

Slightly weird lighting here because I shot the picture at night with my spotlight on.

While painting these repetitive forms I’ve been reflecting on the difference between painting and computer graphics. It would be a fairly simple matter to create a three dimensional skull model in the computer, clone it endlessly, spin and diminish it in size, light them and thereby create a skull covered landscape. So why bother painting this?

The finished product of a computer generated image (or any mechanically reproduced image) is endlessly repeatable – as every college art student should know from reading that equally endlessly re-printed text by Walter Benjamin. But paintings and sculptures themselves are not endlessly repeatable: they may be molded, copied, photographed and reproduced, but the original work of the artist remains unique.

I think that great art transcends the everyday human experience – we love to see people do amazing things and make them our heroes. Art that is technically masterful and transcendent can cause ecstatic states in people who are moved by it. It seems absurd that I hesitate to use the word “beauty” here, for it has become regarded as inappropriate in the critical art world, but for a multitude of people who are moved by graceful portrayals of the wonders of the natural world this is a matter of beauty; I’m referring to those of us who allow ourselves to be emotionally affected by a painting or sculpture – these select people who are moved by the ability of artists to create an illusion so well made that for a short time they may suspend their disbelief and accept that the image is real –  that the world within it is a better place, that somewhere there is a world within which they can breathe freely the air of romance, mysticism or simple grace. (Or in this case, enjoy the fear of a visit from the angel of death!)

A computer image can’t do that, for it lacks the labor of a painting or a sculpture. The work itself matters; that an artist can hack away at brutal stone, or a painter can take ground up dirt and mix it upon a canvas to create something from the stuff of the earth itself, mastering our elemental world while simultaneously in homage to it, for by creating a well composed painting doesn’t an artist perfect and control the wildness of the natural world?

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The beginning

Here are the first few skulls – they will spread like a virus to fill the entire landscape behind the skeleton, while he strides forward trampling on the fallen. In the bottom left I’m planning on painting vegetation that is being pushed down as the skulls roll forward like a wave before triumphant death, perhaps grass and roses, in reference to the Traveler image. I did these in about two hours this evening, with some setting up time, so I am cautiously optimistic that I’ll be able to get through the entire landscape fairly quickly, particularly given that they recede fairly quickly and become blurry.

I really enjoyed painting this!

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Whiteout

I made it all the way across the painting above the first foreground grouping of skulls, but have yet to fill in the space to the lower left of them. That flu I had last week seems to have come back again today, and I’m feeling weak at the knees again, so I’m going to have to be careful not to get to tired. I like the way this layer makes the painting appear. The angel is very much in its element here, and I think that it will be particularly potent when it has some legs to stand on. With the background skulls sketched in I’ll be able to draft those bones in fairly soon.

I found that the best way to keep the scale of the skulls consistent as they come closer to us in the foreground was to sketch a few ovals that were roughly the correct size progressing down the canvas, enabling me to gradually increase the size as they appear to be closer to the front of the picture.

I’m using a skull from the skeleton that I originally used as the model for these. I plan to simply set up a light then rotate the skull, and make up the shadows as I build up the layers of the painting.

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skulls and bones

I’m still working my way across the painting, reaching about three quarters of the way this evening before fading. I’ve painted the most distant ones quite faintly, lifting offf much of the paint with a rag so that the brightness of the white is removed. As the skull get closer they become more carefully defined, while the opposite is true as they recede – now they become lighter, with less contrast.

Faded fast this evening. I’ll get back into the studio in the morning, ready for a morning’s work.

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Half way

I’ve made it halfway across the painting with these egg-shaped skull base layers. Having finished the Traveler I’m very conscious of the importance of detail in these paintings, so I want to rework the sky to a more polished level, then improve the detail of the feathers.

My drawing students are working at producing three skulls from the front, side and a quarter view, which is really good practice for me as I see all the errors that I must avoid when I’m working on my own. Teaching is incredibly helpful because of this – I learn a great deal from my students. This group has done particularly well – they’ve learned a lot and their drawing has improved tremendously, I’m very pleased with them.

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At the beginning of a thousand skulls

I’ve moved the angel back to the big easel, while at the other end of the studio the Traveler waits to be removed from the wooden panel he’s stapled to right now. Returning to the angel feels pretty natural, even after spending so much time focused on the flowers and landscape of the other painting. I’ve been painting the first layer of the thousand skulls that will cover the valley floor. It’s deceptively slow work, because I have to be sure to gradually develop the size of each skull as they come closer to the picture plane. It’s going to be fun to get all these bones right.

The beams of light streaming through the windows on the right of the last photo made me think that it might be exciting to have light similar to that in the painting, but coming from the opposite side so that the direction matches the lighting of the skeleton.

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Traveler

Michael Pearce  The Traveler, 2010.

Oil on Canvas. 96″ x 96″ (284.8cm x 284.8cm)

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Holding breath

After three days in bed with the flu, I’ve made it back to the studio for a couple of hours, where I’ve been painting in short bursts, alternated with sitting down and resting with some ginseng green tea, which is becoming a studio necessity. Working despite feeling crappy has been worth it to get the painting through its last steps, but it’s pretty hard going.

All the foliage is now green, using Sap Green with a bit of Iron Oxide to brown the edges of the leaves, and some deep shadows around them painted with Van Dyke Brown. I’ve added a soft layer of acacia leaves to the leaves high in the painting, giving them more mass at the same time as making them blend back a little. The blue forget-me-nots now have little yellow centers, and I worked the foliage around them to make them sit amongst the leaves rather than floating on top of them.

I’m down to needing about twenty minutes of painting needed to make the painting complete, but can’t do it until the foliage is dry. I simply to need to put a soft glaze of white over the cliff edge, medium distance, so that the plants and rocks fade back a little from the closer pathway, daisies and grass. I also want to make the sea a little darker and perhaps a touch bluer.

Tomorrow I will post a photo of the completed painting. (Actually I can imagine finding myself adding another layer of roses to the right and left sides to provide them with another layer of depth.)

I love California in the Spring. As I write this I’m looking out over a landscape lit in golden light, with trees glowing yellow green, spring flowers in pinks and whites, and red leaves pushing their way out as emerging new growth.

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