I spent a long time working on getting the faces right, improving value work and re-rendering errors of proportion. I didn’t get to the head on the extreme right, but the others went fairly smoothly until I started getting tired and things began to get a bit frayed around the edges. I try to pay attention to that moment when my body crosses a line of physical tiredness that may not be shared by my mind, because the work inevitably suffers when I try to force it too much.
I’m enjoying painting in Raw Umber, which really lends itself to monotone work quite nicely. I’m looking forward to getting the velatura layer over this one. I’m trying to keep my value higher than I usually would, in my efforts to make my work lighter and more subtle.